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Autodesk Maya12-A Maya 2012 Certified Associate Examination Exam Practice Test

Demo: 9 questions
Total 30 questions

Maya 2012 Certified Associate Examination Questions and Answers

Question 1

The shading network in a Normal 2DTexture Map is made up of which of the following?

Options:

A.

One file texture node and a projection node that defines the texture's placement

B.

One file texture node and the place2DTexture node that defines the texture's placement.

C.

Two place 2DTexture nodes.

D.

One place 2DTexture node and one place 3Dtexture node

Question 2

What modes can you work in when modeling with Subdivision surfaces?

Options:

A.

Polygon mode and NURBS mode

B.

Standard mode and Polygon mode.

C.

Standard mode and Coarser mode.

D.

NURBS mode and Component mode.

Question 3

What is meant by 'sampling'?

Options:

A.

The amount of Rendering Layers to be calculated in an image

B.

The amount of times the software will examine different areas of a pixel

C.

The number of photons that get emitted into the scene.

D.

None of the above

Question 4

What is the purpose of clipping planes in cameras?

Options:

A.

Special effects attributes such as 'Barn Doors' for the rendering camera

B.

Clipping planes are essentially the boundaries of the camera determining which objects will be rendered and which won't be rendered.

C.

They define the point at which the shutter closes within the frame interval.

D.

They determine the Depth of Field focal point.

Question 5

Identify the Tumble camera Icon in the images below.

Options:

A.

Option A

B.

option B

C.

Option C

D.

Option D

Question 6

"Swimming" is a potential problem with Projected textures. This is an effect where it looks like the animated object is moving or 'swimming' through the texture.

What can be done to fix this? Select all that apply.

Options:

A.

If the object is just transforming and not deforming, parent the 3D Placement node to the animated object

B.

If the object is deforming, you can use a Texture Reference object or convert the file to a 2D texture

C.

If the object is deforming, you can bake the deformation by using Edit > Keys > Bake Simulation

Question 7

How is a Soft Body different from a Rigid Body?

Options:

A.

Afield can't be connected to Soft Body particles.

B.

Rigid Bodies can't be affected by a Dynamic constraint.

C.

A Soft Body can be keyframed using the Set Active Key command.

D.

Rigid Bodies don't deform.

Question 8

Which light(s) can be positioned using Look Through Selected Camera?

Options:

A.

Spot Lights.

B.

Directional Lights.

C.

Area Lights.

D.

All Maya Lights

Question 9

Which of the following is NOT a type of Flexor?

Options:

A.

Sculpt

B.

Lattice

C.

JointCluster

D.

Wire

Demo: 9 questions
Total 30 questions